EuglPollock: Rethinking Interspecies Collaboration through Art Making
Lee, K., Jang, Y.K., Jung, J., Kim, D.H., Lee, H.J., & Lee, S.A.
Proceedings of the 30th ACM International Conference on Multimedia, pp. 1077–1084 (2022) doi:10.1145/3503161.3548151
Micro-HBI: Human-Biology Interaction With Living Cells, Viruses, and Molecules
Lee, S.A., & Riedel-Kruse, I.H.
Frontiers in Computer Science, 4, 849887 (2022) doi:10.3389/fcomp.2022.849887
ReMember: Using Biosignals to Recall Memories of Companion Animals
Yi, C., Bae, J., Baek, N., Jung, J., Hur, S., Lee, H.J., & Lee, S.A.
Proceedings of the ACM on Computer Graphics and Interactive Techniques, 4(2), 1–7 (2021) doi:10.1145/3465614
Microbe-HCI: Introduction and Directions for Growth
Kim, R., Pataranutaporn, P., Forman, J., Lee, S.A., Riedel-Kruse, I.H., Alistar, M., Lazaro Vasquez, E.S., Vega, K., van Dierendonck, R., Gome, G., Zuckerman, O., Vujic, A., Kong, D.S., Maes, P., Ishii, H., Sra, M., & Poslad, S.
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, pp. 1–4 (2021) doi:10.1145/3411763.3450408
MicroAquarium: An Immersive and Interactive Installation with Living Microorganisms
Lee, K., Jung, J., & Lee, S.A.
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, pp. 1–4 (2020) doi:10.1145/3334480.3383164
Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts
Lam, A.T., Griffin, J., Loeun, M.A., Cira, N.J., Lee, S.A., & Riedel-Kruse, I.H.
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, pp. 1–13 (2020) doi:10.1145/3313831.3376378
First-hand, immersive full-body experiences with living cells through interactive museum exhibits
Lam, A.T., Ma, J., Barr, C., Lee, S.A., White, A.K., Yu, K., & Riedel-Kruse, I.H.
Nature Biotechnology, 37(10), 1238–1241 (2019) doi:10.1038/s41587-019-0272-2
Device and programming abstractions for spatiotemporal control of active micro-particle swarms
Lam, A.T., Samuel-Gama, K.G., Griffin, J., Loeun, M., Gerber, L.C., Hossain, Z., Cira, N.J., Lee, S.A., & Riedel-Kruse, I.H.
Lab on a Chip, 17(8), 1442–1451 (2017) doi:10.1039/C7LC00131B Before IIL
LudusScope: accessible interactive smartphone microscopy for life-science education
Kim, H., Gerber, L.C., Chiu, D., Lee, S.A., Cira, N.J., Xia, S.Y., & Riedel-Kruse, I.H.
PLOS ONE, 11(10), e0162602 (2016) doi:10.1371/journal.pone.0162602 Before IIL
Trap it! A playful human-biology interaction for a museum installation
Lee, S.A., Bumbacher, E., Chung, A.M., Cira, N., Walker, B., Park, J.Y., Starr, B., Blikstein, P., & Riedel-Kruse, I.H.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI), pp. 2593–2602 (2015) doi:10.1145/2702123.2702220 Before IIL
Tangible interactive microbiology for informal science education
Lee, S.A., Chung, A.M., Cira, N., & Riedel-Kruse, I.H.
Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI), pp. 273–280 (2015) doi:10.1145/2677199.2680561 Before IIL